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Description
Describe the bug
The game just crashes to desktop when it feels like.
To Reproduce
Honestly, I don't exactly know what is causing this because there's no consistent trigger. I could just be placing buildings, running across the map, killing stuff or even just sitting there and the game will just crash.
Screenshot of the mod's configuration
The only things i messed with in the mod settings were in-game, i just turned off "auto connect" for belts and power poles, it was kind of annoying when i need to make tight adjustments. I just turn it on using the keybinds.
Screenshots/videos
I don't think having a video would exactly help pinpoint the issue as the crash is seemingly random. The game could run anywhere between 5-20min before ctd.
(please complete the following information):
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Game Branch: [Main]
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Game Type [Steam]
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Mod Type [SMM]
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Mod Version [25.0.1 ]
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SMM/SML Version [SMM: 3.0.5, SML: 3.11.3]
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Is this in multiplayer? (solo)
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What other mods are you using?
Smart
Smart! Camera
More Sign Spots
No Splash / Intro Screens
Small Awesome Sink
Modular Load Balancers
Progressive Blueprinters SF Plus
World Grid Snapping Extractors
Auto Download Progress Items
Show Enemy Health
Extra Finishes
Auto - Sort Inventory
Wall Pipe Supports
Wall Conveyor Supports
Faster Manual Crafting Redux
Early Map Redux
This Sign Up
Hover Pack Ultimate
Tier Overflow Lib
Big Storage Tank and MegaPump
Containers with Screen
Cable Choices Plus
Fluid Extras
Inventory Slots 150
Auto Upload to Dimensional Depot
Auto Download
Additional 500 Inventory Slots
Additional 300 Inventory Slots
Mega Chainsaw
Pipe Throughput Counter
EasyCheat
Auto Get Loot and Dropped Items
Collectibles Indicator
Hub Terminals
Weapon Upgrades
No World Bounds
SkyUI
Shallow Water Extractors
Destructible Deposits
Faster Dismantle
All Poles with Indicator Light
Unprinted Coupon Counter Overlay
No Research Time
Progressive D Depot Size
Instant Upload Speed
Enhanced Depot
Shorter Hard Drive Research
No Fall Damage 2
Shop for HD and Power Shards
Get Collectibles Fast
All Weapons Magazine Size 100
And the 3 mandatory mods
Mod Update Notifier
ConentLib
Satisfactory Mod Loader
Additional context
Version: 463028, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000060
FactoryGameSteam_FactoryGame_Win64_Shipping!FFGBackgroundThread::ResolveRegisterActor_internal() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGBackgroundThread.cpp:623]
FactoryGameSteam_FactoryGame_Win64_Shipping!FFGBackgroundThread::Run() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGBackgroundThread.cpp:208]
FactoryGameSteam_Core_Win64_Shipping!FRunnableThreadWin::Run() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\R
I have a few guesses as to what "could" be causing it to crash but I'm no expert and can just speculate.
It could be the extend feature being busted or null pointers. I also thought that it could be thread timings because my game was running between 90-100fps in addition to a large (50x50) foundation hologram (placing this "didn't" crash the game), but i locked it at 60 and still crashed. So, truthfully, idk.