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Open Unity Editor/Player Logs #29

@chrisyarbrough

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@chrisyarbrough

By default, Unity has a single shared log location on the system. Users can create a shortcut to those log files to access them.

However, when working with many different projects, it becomes increasingly problematic to only have one log file. Unity allows customizing the log locations for each project, but now it's more cumbersome to find and open logs.

Also, projects have player logs at an auto-generated location that changes with the product name.

We could add a new command that checks Unity's configuration and finds the correct custom or default path for:

  • The main log (Editor.log)
  • upm.log
  • player logs

https://docs.unity3d.com/6000.3/Documentation/Manual/log-files.html

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