A Worldbox mod that adds primarily warfare content.
- Naval base
- Culture trait for vehicles (Thanks gorg)
- remove friendly fire
- Propaganda tower: inspires all units in a city
- Hospital: heals all units in the army gradually
- Nuclear silo: launches nukes, (provided it has resources, very expensive)
- Naval base: produces warships
- APC becomes functional and carries troops
- vehicle remnants
- actual army control
- flamethrower
- new armors and equipments
- heavy vehicles remove biome
- better soldier ai
- blood
- Research lab
- Soldier roles (Medics [can restore health and cure diseases], Assault units [can shoot while running], Sniper [prioritize maintaining distance from all enemies rather than targeting one and rushing into enemy territory])
- Army branches (Land, Sea, and Air forces)
- Army rally call (transfer current tasks to nearby units and directly follow the army leader)
- Kingdom trait "Border Blockade" (prevents enemy armies from directly entering the territory, with the nearest friendly forces responding quickly if they do)