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Releases: protospatial/NodeToCode

v1.2.3

24 May 09:18

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Version 1.2.3

Release Notes

Installation for Launcher versions of UE 5.3+

  • Download the version of the plugin for your engine version (eg. NodeToCode_5.3.zip for UE 5.3)

Project

  • Extract the provided .zip into your Project's Plugins directory:
  • %project_root%/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Engine

  • Extract the provided .zip into your Unreal Engine installation's Engine/Plugins/Marketplace directory:
  • %engine_installation_root%/Engine/Marketplace/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Installation for Source versions of UE 5.3+

  • Download the non-versioned .zip of the plugin (NodeToCode.zip).
  • Install in the same paths as detailed above for the Launcher builds of the plugin for your Project/Engine
  • Compile the plugin for your engine
    • If you've already got a source version of UE up and running, you are likely familiar with this process

Other Info

Supported UE Versions:

  • 5.3
  • 5.4
  • 5.5

Supported Editor Platforms:

  • Windows
  • MacOS

v1.2.2

08 Apr 08:14

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Version 1.2.2

Release Notes

Installation for Launcher versions of UE 5.3+

  • Download the version of the plugin for your engine version (eg. NodeToCode_5.3.zip for UE 5.3)

Project

  • Extract the provided .zip into your Project's Plugins directory:
  • %project_root%/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Engine

  • Extract the provided .zip into your Unreal Engine installation's Engine/Plugins/Marketplace directory:
  • %engine_installation_root%/Engine/Marketplace/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Installation for Source versions of UE 5.3+

  • Download the non-versioned .zip of the plugin (NodeToCode.zip).
  • Install in the same paths as detailed above for the Launcher builds of the plugin for your Project/Engine
  • Compile the plugin for your engine
    • If you've already got a source version of UE up and running, you are likely familiar with this process

Other Info

Supported UE Versions:

  • 5.3
  • 5.4
  • 5.5

Supported Editor Platforms:

  • Windows
  • MacOS

v1.2.1

29 Mar 18:58

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Version 1.2.1

Release Notes

Installation for Launcher versions of UE 5.3+

  • Download the version of the plugin for your engine version (eg. NodeToCode_5.3.zip for UE 5.3)

Project

  • Extract the provided .zip into your Project's Plugins directory:
  • %project_root%/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Engine

  • Extract the provided .zip into your Unreal Engine installation's Engine/Plugins/Marketplace directory:
  • %engine_installation_root%/Engine/Marketplace/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Installation for Source versions of UE 5.3+

  • Download the non-versioned .zip of the plugin (NodeToCode.zip).
  • Install in the same paths as detailed above for the Launcher builds of the plugin for your Project/Engine
  • Compile the plugin for your engine
    • If you've already got a source version of UE up and running, you are likely familiar with this process

Other Info

Supported UE Versions:

  • 5.3
  • 5.4
  • 5.5

Supported Editor Platforms:

  • Windows
  • MacOS

v1.2.0

08 Mar 01:47

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Version 1.2.0

Release Notes

Installation for Launcher versions of UE 5.3+

  • Download the version of the plugin for your engine version (eg. NodeToCode_5.3.zip for UE 5.3)

Project

  • Extract the provided .zip into your Project's Plugins directory:
  • %project_root%/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Engine

  • Extract the provided .zip into your Unreal Engine installation's Engine/Plugins/Marketplace directory:
  • %engine_installation_root%/Engine/Marketplace/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Installation for Source versions of UE 5.3+

  • Download the non-versioned .zip of the plugin (NodeToCode.zip).
  • Install in the same paths as detailed above for the Launcher builds of the plugin for your Project/Engine
  • Compile the plugin for your engine
    • If you've already got a source version of UE up and running, you are likely familiar with this process

Other Info

Supported UE Versions:

  • 5.3
  • 5.4
  • 5.5

Supported Editor Platforms:

  • Windows
  • MacOS

v1.1.1

03 Mar 20:34

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Version 1.1.1

Release Notes

Installation for Launcher versions of UE 5.3+

  • Download the version of the plugin for your engine version (eg. NodeToCode_5.3.zip for UE 5.3)

Project

  • Extract the provided .zip into your Project's Plugins directory:
  • %project_root%/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Engine

  • Extract the provided .zip into your Unreal Engine installation's Engine/Plugins/Marketplace directory:
  • %engine_installation_root%/Engine/Marketplace/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Installation for Source versions of UE 5.3+

  • Download the non-versioned .zip of the plugin (NodeToCode.zip).
  • Install in the same paths as detailed above for the Launcher builds of the plugin for your Project/Engine
  • Compile the plugin for your engine
    • If you've already got a source version of UE up and running, you are likely familiar with this process

Other Info

Supported UE Versions:

  • 5.3
  • 5.4
  • 5.5

Supported Editor Platforms:

  • Windows
  • MacOS

v1.1.0

02 Mar 21:46
6fa853c

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Version 1.1.0

Release Notes

Installation for Launcher versions of UE 5.3+

  • Download the version of the plugin for your engine version.

Project

  • Extract the provided .zip into your Project's Plugins directory:
  • %project_root%/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Engine

  • Extract the provided .zip into your Unreal Engine installation's Engine/Plugins/Marketplace directory:
  • %engine_installation_root%/Engine/Marketplace/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Installation for Source versions of UE 5.3+

  • Download the non-versioned .zip of the plugin (NodeToCode.zip).
  • Install using in the same paths as detailed above for the Launcher versions of the plugin
  • Compile the plugin for your engine
    • If you've already got a source version of UE up and running, I imagine you are already familiar with this process

Other Info

Supported UE Versions:

  • 5.3
  • 5.4
  • 5.5

Supported Editor Platforms:

  • Windows
  • MacOS

v1.0.0

26 Feb 19:46
f669ec5

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The first GitHub release of the NodeToCode plugin! 🎉

Installation for Launcher versions of UE 5.3+

  • Download the _Binaries version of the plugin for your engine version.

Project

  • Extract the provided .zip into your Project's Plugins directory:
  • %project_root%/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Engine

  • Extract the provided .zip into your Unreal Engine installation's Engine/Plugins/Marketplace directory:
  • %engine_installation_root%/Engine/Marketplace/Plugins/NodeToCode/[NodeToCode.uplugin, Source, Content, etc.]

Installation for Source versions of UE 5.3+

  • Download the non-versioned .zip of the plugin (NodeToCode.zip).
  • Install using in the same paths as detailed above for the Launcher versions of the plugin
  • Compile the plugin for your engine
    • If you've already got a source version of UE up and running, I imagine you are already familiar with this process

Other Info

Supported UE Versions:

  • 5.3
  • 5.4
  • 5.5

Supported Editor Platforms:

  • Windows
  • MacOS